This is a Unity implementation of Pong, the classic arcade game released in 1972. You can play a WebGL version of the game here [read more]
This is a software renderer/rasterizer that emulates how a graphics API work. To be more precise, it is a “clone” that mimics how OpenGL/DirectX work behind the scene by providing its own implementation. The project is built mostly from “scratch” using C++14 [read more]